
Production Flutter wallpaper app live on Google Play, delivering thousands of HD and 4K wallpapers via ImageKit.io with real-time transformations, Firebase-backed personalization, and Google AdMob monetization.
Production Flutter wallpaper app live on Google Play, delivering thousands of HD and 4K wallpapers via ImageKit.io with real-time transformations, Firebase-backed personalization, and Google AdMob monetization. Delivered in close partnership with PowerX Global, this engagement covered discovery, implementation, and post-launch support, with measurable outcomes tracked for 90 days after go-live.
WallGet is a production Flutter wallpaper application released on Google Play that delivers thousands of HD and 4K wallpapers across nature, abstract, animal, and architecture categories. Users browse a masonry gallery, preview any wallpaper full-screen, and set it to home screen, lock screen, or both with a single tap.
The app pairs a fast, image-heavy client with a lean cloud delivery pipeline. Wallpapers are served through ImageKit.io with on-the-fly resizing, format conversion, and quality optimization, so a single source image adapts to any device resolution without shipping oversized payloads.
The client was designed in Figma and built with Flutter. Core flows include a searchable masonry gallery, category filter chips, a full-screen preview, and a set-as-wallpaper bottom sheet that targets home, lock, or both surfaces.
ImageKit.io serves every wallpaper through a global CDN with real-time transformations. Requests include target width, quality, and format hints so devices pull perfectly sized assets rather than fixed 4K blobs.
Firebase stores category metadata, user favorites, and download counts. Google AdMob provides banner placements on browse screens and interstitial placements after a successful set-as-wallpaper action.
Google Play Console handles Android distribution with staged rollouts and Android Vitals monitoring. Postman collections cover every backend endpoint the app depends on, and they run on every backend change to catch contract drift before release.